Gamers rejoice. Wired recently met up with Sony for a meeting surrounding the PlayStation 5, where they witnessed the upcoming, unfinished console’s potential. In a presentation led by lead system architect Mark Cern, Sony revealed some truly tantalizing details about their upcoming console. For one, it will include a “high-spec solid state drive,” as well as a truly powerful Graphics Processing Unit, capable of supporting ray tracing: Wired describes ray tracing as “a technique that models the travel of light to simulate complex interactions in 3D environments.”
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There will also be an increased emphasis on the audio experience. “As a gamer,” explains Cern, “it’s been a little bit of frustration that audio did not change too much between PlayStation 3 and PlayStation 4. With the next console the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it.” While the advanced audio will work on television speakers, as well as external sound systems, he does cite headphones as the “gold standard.”
Though many initially thought it impossible, Cern confirms that the PS4 will have a Solid State Drive, and uses Marvel’s Spider Man as a means of measuring the difference the upgrade makes. While fast traveling previously took up to fifteen seconds on the PS4, took .0.8 seconds on the prototypical “devkit” version of the PS4. And fear not, PS4 gamers – the console will be backward compatible. All things considered, the PlayStation 5 sounds like an accomplishment on every level. Look for more news to surface in the coming months, but don’t expect the console to arrive this year.